Kingdom Hearts MAX

Happy Holidays Role Players!!
 
HomeHome  PortalPortal  FAQFAQ  SearchSearch  RegisterRegister  MemberlistMemberlist  UsergroupsUsergroups  Log in  

Share | 
 

 Journy to battle Sin topic rules XP

View previous topic View next topic Go down 
AuthorMessage
Haruko
Sage of Darkness
avatar

Posts : 568
Join date : 2007-10-08

Vitals
HP:
0/0  (0/0)
MP:
0/0  (0/0)
Portal Mastery:
0/0  (0/0)

PostSubject: Journy to battle Sin topic rules XP   Mon Oct 29, 2007 2:31 am

I have decided to take the lock off the topic. Don't go crazy and try to travel with us though. Now the rules for posting there.
    1. Your posts have to be in detail, don't just say "Here I am, hi guys!"
    2. You can not travel with us in a party.
    3. When you join it, it has to be at a checkpoint on the road, a town or city.
    4. When its time for the Main party to leave that checkpoint, City, or town we leave you there. Do not follow in secrecy.
    5. There is no way to take Daimos and Haruko back until Sin is killed off.
    6. if you feel like it, you can post as the towns folk at the check points, cities, or towns that way it might be less confusing. (Having your real character being there and just watching us leave is really weird.)
    7. Sin is our battle, do not interfere.
    8. When we kill Sin you can randomly come up to us if you want. (I guess.)
    9. If you do have your real character join into it at one of the 3 places, Daimos and I are stronger then you, no matter what the difference between the levels are. (It just helps the story go along smoother for me.)
    12. I reserve the right to make any new armor, and weapons we may come across and what it can do.
    13. I also reserve the right to make new rules as I see fit, and only me
    14. Have fun with it!


Last edited by on Thu Jan 03, 2008 3:24 am; edited 8 times in total
Back to top Go down
View user profile
Haruko
Sage of Darkness
avatar

Posts : 568
Join date : 2007-10-08

Vitals
HP:
0/0  (0/0)
MP:
0/0  (0/0)
Portal Mastery:
0/0  (0/0)

PostSubject: Re: Journy to battle Sin topic rules XP   Mon Oct 29, 2007 9:46 am

Armory:

    Haruko:
      Summoner's Garment; raises max mana by 450
      Summoner's Staff; raises max summoning power by 500
      Lightning Shard of the Guado's; Raises maximum health by 400

    Daimos:
      Guardian's Armor; raises max health by 100
      Guardian's Sword; raises max strength by 250

    Rikku:
      Rouge Clothing; raises max strength by 200, Max Health by 400
      Thief's handbag;

        small, 10 grenades, 10 Al Bhed potions, 10 lightning, ice, earth, fire, water gems.
        medium, 40 of each
        large, 80 of each

    Lulu:
      Blake Mage outfit; raises maximum health by 300
      Moogle plush; raises max mana by 500

    Auron:
      Great Guardian's Armor; raises max health by 1000
      Great Guardian's Sword; raises max strength by 1250


Last edited by Haruko on Sun Mar 09, 2008 8:06 am; edited 16 times in total
Back to top Go down
View user profile
Haruko
Sage of Darkness
avatar

Posts : 568
Join date : 2007-10-08

Vitals
HP:
0/0  (0/0)
MP:
0/0  (0/0)
Portal Mastery:
0/0  (0/0)

PostSubject: Re: Journy to battle Sin topic rules XP   Mon Oct 29, 2007 9:56 am

Health and suchs:
    Haruko:
      Health ~ 4370
      Mana ~ 2450
      Strength 1300
      Summoning Power ~ 1000

    Daimos:
      Health ~ 4100
      Mana ~ 2500
      Strength ~ 2050
      Summoning Power ~ 40

    Rikku:
      Health ~ 4330
      Mana ~ 2840
      Strength ~ 2000
      Summoning Power ~ 0

    Lulu:
      Health ~ 4100
      Mana ~ 3500
      Strength ~ 1300
      Summoning Power ~ 0

    Auron:
      Heath ~ 5100
      Mana ~ 2500
      Strength ~ 3300
      Summoning Power ~ 0


Last edited by Haruko on Sun Mar 09, 2008 8:07 am; edited 11 times in total
Back to top Go down
View user profile
Haruko
Sage of Darkness
avatar

Posts : 568
Join date : 2007-10-08

Vitals
HP:
0/0  (0/0)
MP:
0/0  (0/0)
Portal Mastery:
0/0  (0/0)

PostSubject: Re: Journy to battle Sin topic rules XP   Mon Oct 29, 2007 10:16 am

Skills:
    Haruko:
      Firga: 600 damage, 1200 to ice creatures; 400 magic
      Nulblaze: Protects from all fire attacks for one attack; 50 magic.
      Blizzaga: 600 damage, 1200 to fire creatures; 400 magic.
      Nulfrost: Protects from all ice attacks for one attack; 50 magic.
      Thundga: 600 damage, 1200 to water creatures; 400 magic.
      Nulshock: Protects from all lightning attacks for one attack; 50 magic.
      Waterga: 600 damage, 1200 to lightning creatures; 400 magic.
      Nultide: Protects from all water attacks for one attack; 50 magic.
      Nulall: Protects from all water, thunder, fire, and ice attacks for one attack; 350 magic.
      Prayer: heals all the party members by a full 100 HP; 60 magic.
      Curga: Heals one person by 1200; 500 magic.
      Auto-Life: Heals the person automatically after they have fallen; 780 magic.
      Life: Heals a fallen ally with half health; 600 magic.
      Protect: Cuts physical attack damage in half; 500 magic.
      Shell: Cuts magical attack damage in half; 500 magic.
      Esuna: Cures an ally of all status elements; 500 magic.
      Reflect: Bounces skills off the selected target and onto the one that casted the skill (if on the same team it bounces to the other team); 500 magic.
      Dispel: Gets rid of a good status element; 500 magic.
      Hastaga: Doubles the attacks of all allies; 500 magic.
      Slowga: Cuts the all enemies attack in half; 500 magic.
      Summon: Summons a creature, Belais (40 SP), Zodiark (1700 SP)
      (SP meaning Summoning Power)

    Daimos:
      Guard: Takes half damage from attack for one member.
      Sentinel: Takes full damage from attack for one member for two turns; 40 magic.
      Taunt: Keeps an enemy from attacking any member but himself.
      Berserk: Allows him to attack each enemy, after that enemy attack's either him or one of his party members; 50 magic.
      Breaks ~
        Power Break, lowers strength; 20 MP
        Armor Break, lowers defense; 20 MP
        Mana Break, lowers magic attack; 20 MP
        Speed Break, lowers agility; 20 MP
        Mind Break, lowers magic resistance; 20 MP

    Rikku:
      Grenade: 300 damage.
      Fire gem: 400 damage, 550 to ice creatures.
      Ice gem: 400 damage, 550 to fire creatures.
      Lightning gem: 400 damage, 550 to water creatures.
      Water gem: 400 damage, 550 to lightning creatures.
      Steal: Takes an item from an enemy.
      Provoke: Makes an enemy attack only her.
      Mix: mixes two items Rikku currently has to make something stronger; 100 magic.
      Berserk: Allows her to attack each enemy, after that enemy attacks her or her party members; 50 magic.

    Lulu:
      Firga: 600 damage, 1200 to ice creatures; 400 magic
      Blizzaga: 600 damage, 1200 to fire creatures; 400 magic.
      Thundga: 600 damage, 1200 to water creatures; 400 magic.
      Waterga: 600 damage, 1200 to lightning creatures; 400 magic.
      * Furry: Uses any Black magic spell up to 10 times; 1200 magic.

    Auron:
      Guard: Takes half damage from attack for one member.
      Taunt: Keeps an enemy from attacking any member but himself.
      Berserk: Allows him to attack each enemy, after that enemy attack's either him or one of his party members; 50 magic.
      Breaks ~
        Power Break, lowers strength; 20 Magic
        Armor Break, lowers defense; 20 Magic
        Elemental Break, lowers magic attack; 20 Magic
        Speed Break, lowers agility; 20 Magic
        Mind Break, lowers magic resistance; 20 Magic


Last edited by Haruko on Thu Feb 28, 2008 9:12 am; edited 19 times in total
Back to top Go down
View user profile
Haruko
Sage of Darkness
avatar

Posts : 568
Join date : 2007-10-08

Vitals
HP:
0/0  (0/0)
MP:
0/0  (0/0)
Portal Mastery:
0/0  (0/0)

PostSubject: Re: Journy to battle Sin topic rules XP   Sat Nov 03, 2007 7:52 am

Whats in our pockets?
    Haruko~
      X Potions ~ 5; fully heals health
      Ethers ~ 8; heals 100 magic points
      Elixer ~ 5; fully heals Health and Magic
      Phoenix Down ~ 6; heals a fallen ally by half health

    Daimos~
      X Potions ~ 4; fully heals health
      Ethers ~ 3; heals 100 magic points
      Elixer ~ 2; fully heals Health and Magic
      Phoenix Down ~ 4; heals a fallen ally by half health

    Rikku~
      X Potions ~ 10; fully heals health
      Ethers ~ 7; heals 100 magic points
      Elixer ~ 12; fully heals Health and Magic
      Phoenix Down ~ 15; heals a fallen ally by half health
      Al-Bhed Potion ~ 42; heals 1000 health of all members
      High-potions ~ 10; heals 1000 health of one ally

    Lulu~
      X Potions ~ 5; fully heals health
      Ethers ~ 10; heals 100 magic points
      Elixer ~ 2; fully heals Health and Magic
      Phoenix Down ~ 4; heals a fallen ally by half health

    Auron~
      X Potions ~ 5; fully heals health
      Ethers ~ 8; heals 100 magic points
      Elixer ~ 5; fully heals Health and Magic
      Phoenix Down ~ 6; heals a fallen ally by half health

    All three~
      Mega-Potion ~ 24; restores 2000 health of all party members
      Magalixer ~ 13; fully restores the health and magic of all party members
      Mega Phoenix ~ 20; Fully revives party from KO
      Antidote ~ 40; Cures poison
      Eye drops ~ 44; Cures darkness
      Holy Water ~ 52; Cures Zombie and curse
      Remedy ~ 60; Cures all status elements
      Soft ~ 50; Cures petrification
      Echo Screen ~ 45; Cures silence

Back to top Go down
View user profile
Haruko
Sage of Darkness
avatar

Posts : 568
Join date : 2007-10-08

Vitals
HP:
0/0  (0/0)
MP:
0/0  (0/0)
Portal Mastery:
0/0  (0/0)

PostSubject: Re: Journy to battle Sin topic rules XP   Thu Jan 03, 2008 4:38 am

Haruko's Summons

Belias, the Gigas wrote:

Spoiler:
 

Mateus, the Corrupt wrote:

Spoiler:
 

Shemhazai, the Whisperer wrote:

Spoiler:
 

Hashmal, Bringer of Order wrote:

Spoiler:
 

Famfrit, the Darkening Cloud wrote:

Spoiler:
 

Adrammelech, the Wroth wrote:

Spoiler:
 


Last edited by Haruko on Sun Mar 02, 2008 7:02 am; edited 16 times in total
Back to top Go down
View user profile
Haruko
Sage of Darkness
avatar

Posts : 568
Join date : 2007-10-08

Vitals
HP:
0/0  (0/0)
MP:
0/0  (0/0)
Portal Mastery:
0/0  (0/0)

PostSubject: Re: Journy to battle Sin topic rules XP   Sun Mar 02, 2008 12:09 am

Haruko's Summons (2)

Cúchulainn, the Impure wrote:

Spoiler:
 

Chaos, Walker of the Wheel wrote:

Spoiler:
 

Zalera, the Death Seraph wrote:

Spoiler:
 

Zeromus, the Condemner wrote:

Spoiler:
 

Exodus, the Judge-Sal wrote:

Spoiler:
 

Ultima, the High Seraph wrote:
Spoiler:
 

Zodiark, Keeper of Precepts wrote:
Spoiler:
 
Back to top Go down
View user profile
Sponsored content




PostSubject: Re: Journy to battle Sin topic rules XP   

Back to top Go down
 
Journy to battle Sin topic rules XP
View previous topic View next topic Back to top 
Page 1 of 1
 Similar topics
-
» The Defias Battle.net topic.
» Newport Games Updates Effective Nov. 6th 2011
» Battle Guide and Rules [Updated]
» LEGENDARY BATTLE SCENARIO RULES
» Warlord Battle Titan

Permissions in this forum:You cannot reply to topics in this forum
Kingdom Hearts MAX :: Final Fantasy Worlds :: Spira-
Jump to: